13 July 2018
Design of Serious Games
The Digital Learning Games international master curriculum is providing a one-week course in designing serious games.
Serious games are games that are designed for a serious purpose and not only for entertainment. This serious purpose can be related with the defence, education, scientific exploration, health care, emergency management, city planning, engineering, religion, politics or something similar. Digital Learning Games is multidisciplinary curriculum that combines game design, interaction design and instructional design. It’s objective is to bring together experts with different background (art, ICT, pedagogy, psychology) and design and develop learning games in heterogeneous teams.
Assoc Prof. Martin Sillaots is teaching Game Design, Computer Graphic and Research Methods in Tallinn University. He is a partner of serious games projects like: SELEAG, siLang, EcoHouse, Change Management and member of Network of Serious Games ‐ SEGAN. H
The course is for teachers, educational technologists, designers, developers, story writers, graphical designers and all others who are interested in designing serious games. The goal is to form heterogeneous teams of students with different backgrounds.
The participants will get the essence of designing serious and learning games. Students with different background from all over the world are forming teams and design new serious games from idea to working prototype. For prototyping the environment that does not require programming skills is used.
EUR 250: Early-bird fee until March 31, 2018. Accommodation and meals are not included in the price. NB! The price for students is 200 EUR.
EUR 300: Regular fee after March 31, 2018. Accommodation and meals are not included in the price. NB! The price for students is 250 EUR.