Greece, Rhodes, Rhodes island

Designing Educational Games

when 12 August 2015 - 22 August 2015
duration 2 weeks
credits 3 ECTS
fee EUR 350

University of the Aegean (Rhodes, Greece) is offering an eleven-day summer school in designing and developing Serious Games. Serious games have mainly an educational/training character rather than a recreational one. Their theoretical background is based on modern learning theories such as game based learning, collaborative learning and constructivism. Users can benefit from the engaging context Serious Games provide and find them highly motivating. Participants will go through all the steps of the development of a Serious Game (from the initial idea and setting learning goals, up to the development and of a game prototype). No programming skills are required.
So, join DEGSS 2015 for:
• Valuable experiences in the development of serious games.
• Innovative educational activities.
• Out of the box software. Start developing your own games within minutes.
• Original and complete training material.
• Participation in virtual learning communities.
• Networking with the summer school’s academic staff.
• Earning 4 ECTS credits (for students).
• An attractive blend of social and educational program in the cosmopolitan island of Rhodes.

For more information and registration, please visit: https://degss2015.pns.aegean.gr/

Course leader

Dr. Emmanuel Fokides, Lecturer at the Department of Primary School Education, University of the Aegean. His courses focus on the educational uses of Virtual Reality and 3D Graphics. Since 1994 he is involved in a number of research projects regarding the

Target group

Our Summer School is addressed to PhD, MSc and undergraduate students with educational or ICT studies. It is also addressed to educators that want to integrate game-based learning in their teaching activities. ICT professionals that want to get involved in the development of educational software are also welcome to attend the Summer School.

Course aim

The course aims to give answers to the following questions:

Which learning theories support the use of games in teaching?
What is the theoretical background of serious games?
What are the expected learning outcomes?
What are the comparative advantages in relation to other ICT applications in education?
How are educational games developed? Which are the necessary steps?
How one can make educational games that are attractive to students in the way common games are?
Which are the good practices in developing an educational game? How to balance educational use and fun?

A large proportion of the summer school is dedicated in the use of a game developing tool. Participants will have hands on experience in creating an educational game and will have the chance to apply in practice what they have learned in the theoretical part.

Credits info

3 ECTS
The credits are awarded upon a successful completion and evaluation of a project.

Fee info

EUR 350: Valid until the 30th of April. Early group registration (for two or more): EUR 350. Early registration for 1 person: EUR 400.

The cost includes tuition fees, light snacks/coffees during courses, lecture notes, flash memory stick with all the required software, tourist guides-maps and the participant’s bag.
EUR 400: After April the 30th.
EUR 400: Group registration (for two or more).
EUR 450: Registration for 1 person.
EUR 500: Late registration.

The cost includes tuition fees, light snacks/coffees during courses, lecture notes, flash memory stick with all the required software, tourist guides-maps and the participant’s bag.