Netherlands, Utrecht

Multidisciplinary Game Research

when 22 August 2016 - 26 August 2016
language English
duration 1 week
credits 1.5 ECTS
fee EUR 500

The Multidisciplinary Game Research summer school offers lectures and hands-on experience on a broad spectrum of aspects related to games. Games allow users to entertain, practice, experiment, and learn in a safe and motivating environment. Games play an increasingly important role in areas like education, healthcare, safety, urban planning, sustainability, creative industries, entertainment and other economic, cultural, and societal sectors.
This summer school treats the study of games as a playful phenomenon, and teaches theories for the analysis of rules and narratives. The students learn to understand and describe various theoretical perspectives used by game and media scientists. Furthermore, the course provides an overview of a number of enabling technologies, such as animation of virtual characters, crowd simulation, and natural interaction techniques. This gives an understanding of the state-of-the-art of game technology, as well as the possibilities and limitations of such techniques. A visit to our motion capture lab is part of the program. A number of application domains for serious games are considered. Persuasive games and techniques, aiming at the changing players' attitude or behavior are analyzed and discussed.

In addition, the students learn how to make games, including the design and implementation of games. There is a game programming workshop throughout the week, where students learn how to program a game in JavaScript. These games can be played in any web browser. The developed games are presented at the end of the week.

The program of the summer school is organized in four tracks: Game Development, Game and Play Studies, Game Technologies, Applied Games.

The summer school is offered by researchers from the Center for Game Research (www.gameresearch.nl), and international guest-speakers.

Course leader

Remco Veltkamp, Joost Raessens

Target group

The summer course is aimed at talented MA/MSc and PhD students who are interested in the analysis and development of computer games. It offers students an innovative interdisciplinary platform for learning about aspects of design, technology, and study of games.

Course aim

The aim of the course is to provide the students an understanding various theoretical perspectives used by game and media scientists. The students get insight into the state-of-the-art of game technology, as well as the possibilities and limitations of such techniques. A workshop on design and implementation of games gives the students hands-on experience.

Fee info

EUR 500: Course + course materials + housing
EUR 300: Course + course materials

Register for this course
on course website