Estonia, Tallinn

Gamification Workshop

when 16 July 2018 - 20 July 2018
language English
duration 1 week
credits 2 ECTS
fee EUR 250

Gamification: Creating interesting, interactive and fun content from the mundane.

What is Gamification? What examples of gamification already exist? How do you gamify something? In this course, the concept and nature of gamification is introduced, and in the second part teams will develop their own projects, from an idea, through design, to working prototype. Topics covered during this course:

– Introducing participants
– The nature of gamification and gamification design process
– Examples of gamification
– Generating and selecting ideas for gamification.
– Forming teams and dividing roles
– Designing challenges
– Designing intrinsic motivators
– Designing extrinsic motivators
– Design of feedback and progress
– Incorporation of entertaining elements
– Other game elements
– Prototype development
– Prototype presentation and testing

Course leader

Associate Professor Martin Sillaots is teaching Game Design, Computer Graphic and Research Methods in Tallinn University. He is a partner of serious games projects like: SELEAG, siLang, EcoHouse, Change Management and member of Network of Serious Games ‐

Target group

This course is suitable for all people who are interested in adding game elements in to nongame environment.

Course aim

In this course, the concept and nature of gamification is introduced, and in the second part teams will develop their own projects, from an idea, through design, to working prototype.

Fee info

EUR 250: Early-bird fee until March 31, 2018. Accommodation and meals are not included in the price. NB! The price for students is 200 EUR.
EUR 300: Regular fee after March 31, 2018. Accommodation and meals are not included in the price. NB! The price for students is 250 EUR.