Helsinki Metropolitan Area, Finland

Introduction to Virtual Reality

when 22 July 2024 - 2 August 2024
language English
duration 2 weeks
credits 2 EC
fee EUR 590

Virtual reality allows us to create environments fit for any simulated interaction. It is used in multiple applications, from entertainment to the automotive industry and training healthcare practitioners. VR and AR are some of the fastest-growing technologies in the world, boosted by new applications and technology development in the upcoming years.

Introduction to Virtual Reality introduces students to the most common VR technologies, their relation to human physiology and the basic terminology needed to further their studies and understand related phenomena. Students learn how software applications and game engines are used to create immersive multisensory experiences, with case examples from creative and industrial contexts.

Course leader

Virtual reality lets us create environments fit for any simulated interaction. During this course, students learn how software applications and game engines are used to build immersive multisensory experiences.

Target group

undergraduate students and recent high-school graduates

Course aim

During this course, students learn:
- Fundamental theories about VR and AR as mediums, along with their affordances and constraints.
- Rapidly prototype VR experiences such as games and frequently test and iterate it in layers.
- Design experiences considering human behaviors, interactions, and emotions while thoroughly understanding the medium.

Fee info

EUR 590: Tuition fee

Scholarships

Unfortunately, Aalto University Summer School does not offer scholarships for participants.

Register for this course
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